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Console Wars
Console Wars
2020 7 2.4K PG-13 views saved
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Console Wars

2020 7 2.4K PG-13 views saved
Console Wars

In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.

Countries: US
Languages: English
Content Rating: PG-13
Runtime: 1hrs 33min
Status: Released
Release date: 2020-09-23
Release format: Streaming — Sep 23, 2020
Comments
Spanning60+Years Of Entertainment
@cinematicthrowbacks 4 years ago

Very, very interesting documentary!! I highly recommend it to all games, regardless of age.

2
Spanning60+Years Of Entertainment
@cinematicthrowbacks 4 years ago

Very, very interesting documentary!! I highly recommend it to all games, regardless of age.

2
Jezz
@jezzfreeman 4 years ago

Incredibly interesting. I always knew Nintendo and SEGA were rivals, but not to _that_ extent!
Very well presented and laid out. A good watch.
I’m now off to play some SNES!

3
spiral6
@spiral6 3 years ago

Decent documentary, but kind of lackluster compared to the source material (the book this documentary is based on).
Skips past a lot of information about certain people (Trip Hawkins, Howard Philips) and just speeds past certain points of history without a conclusion (the establishment of the ESRB during the Mortal Kombat controversy). Definitely would've benefited from more length and depth.

2
VantageReel
@vantagereel 2 years ago

An informative documentary series that takes a deep dive into the history of the video game industry in the 1990s, and the intense competition between Sega and Nintendo. The show provides fascinating insights into the strategies and tactics employed by the two companies, and the cultural impact of the video game industry during this era.

0
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